I released new version of the RPG project. And gave also a new name for it: "Fall of men".
The mission is starting to look good, it already has lot of playable content :)
Download
Thursday, July 26, 2018
Sunday, July 22, 2018
RPG progress
Released new version of the RPG mission.
And made this poll where people can vote for the name for the RPG mission
And made this poll where people can vote for the name for the RPG mission
Friday, July 20, 2018
Sunday, June 3, 2018
Thursday, January 18, 2018
As you may have noticed there has not been any updates on GW lately, this is mostly because I am working on another arma mission. I have also decided to use this blog for all my arma stuff and changed the site name.
To see my latest mission "Codename Tower" see these links:
Forum post
Steam download
To see my latest mission "Codename Tower" see these links:
Forum post
Steam download
Friday, September 15, 2017
Released version 0.9.14 beta !
What's new:
Issues:
This mission is still in beta so bugs may occur.
Despite the issues the mission should still be playable.
What's new:
- better map markers for non-Com. More info from hover over
- unit's skill now increases when fighting (stars show unit skill)
- new researchable: Advanced training - allows more skill for recruited units
- AI now does researches
- changed AI buying so that AI buys varieties of units and not just the best
- bug fixes / improvements
Issues:
- Sometimes there is error messages regarding artillery firing.
- helicopters sometimes behave bit oddly or get stuck for example.
- Sometimes the vehicle spawing fails to find proper spawn position and vehicles may explode etc.
- other minor things
This mission is still in beta so bugs may occur.
Despite the issues the mission should still be playable.
Monday, August 21, 2017
After a little break I am glad to announce new version!
What's new:
Static defences for towns.
Rewrote unit management to be quicker but this can cause lag on lower end CPUs. (feedback required)
RHS support (Note: you must have all three RHS mods (AFRF, USAF, GREF) to play with RHS)
Other minor changes/fixes
Download from here
What's new:
Static defences for towns.
Rewrote unit management to be quicker but this can cause lag on lower end CPUs. (feedback required)
RHS support (Note: you must have all three RHS mods (AFRF, USAF, GREF) to play with RHS)
Other minor changes/fixes
Download from here
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