Thursday, July 26, 2018

Fall of men

I released new version of the RPG project. And gave also a new name for it: "Fall of men".

The mission is starting to look good, it already has lot of playable content :)

Download

Sunday, July 22, 2018

RPG progress

Released new version of the RPG mission.

And made this poll where people can vote for the name for the RPG mission

Friday, July 20, 2018

Sunday, June 3, 2018

Thursday, January 18, 2018

As you may have noticed there has not been any updates on GW lately, this is mostly because I am working on another arma mission. I have also decided to use this blog for all my arma stuff and changed the site name.

To see my latest mission "Codename Tower" see these links:

Forum post

Steam download


Friday, September 15, 2017

Released version 0.9.14 beta !

What's new:


  • better map markers for non-Com. More info from hover over
  • unit's skill now increases when fighting (stars show unit skill)
  • new researchable: Advanced training - allows more skill for recruited units
  • AI now does researches
  • changed AI buying so that AI buys varieties of units and not just the best
  • bug fixes / improvements


Issues:


  • Sometimes there is error messages regarding artillery firing.
  • helicopters sometimes behave bit oddly or get stuck for example.
  • Sometimes the vehicle spawing fails to find proper spawn position and vehicles may explode etc.
  • other minor things


This mission is still in beta so bugs may occur.
Despite the issues the mission should still be playable.



Monday, August 21, 2017

After a little break I am glad to announce new version!

What's new:

Static defences for towns.

Rewrote unit management to be quicker but this can cause lag on lower end CPUs. (feedback required)

RHS support (Note: you must have all three RHS mods (AFRF, USAF, GREF) to play with RHS)

Other minor changes/fixes


Download from here