Release v0.9.13 alpha. This release is alpha which means its very early version and can contain bugs.
What's new:
Static defences for towns.
Rewrote unit management to be quicker but this can cause lag on lower end CPUs. (feedback required)
Other changes
Alpha download only from this link.
Friday, March 3, 2017
Thursday, January 26, 2017
Beta v0.9.12
Beta v0.9.12 is out!
what's new:
fixed artillery firing
AI fires artillery
new 3D markers for friendly units
unit strength replenishes
unit now flees when morale is zero
the enemies morale is shown as bars when near player
player can now choose starting money and more
fixed infantry would keep entering and leaving vehicle
less lag
fixed respawning
transport aircraft no longer wander
other changes
what's new:
fixed artillery firing
AI fires artillery
new 3D markers for friendly units
unit strength replenishes
unit now flees when morale is zero
the enemies morale is shown as bars when near player
player can now choose starting money and more
fixed infantry would keep entering and leaving vehicle
less lag
fixed respawning
transport aircraft no longer wander
other changes
Saturday, January 14, 2017
Alpha release
This time I decided to release alpha version of the mission. alpha is still widely untested and may contain bugs but this is for those who like to test anyhow and provide feedback.
alpha version download link: gw v0.9.12c alpha
What's new:
fixed artillery firing
AI fires artillery
new 3D markers for friendly units
unit strength replenishes
unit now flees when morale is zero
the enemies morale is shown as bars when near player
player can now choose starting money
and more
alpha B:
fixed morale bars could overlap
fixed infantry would keep entering and leaving vehicle
fixed 3D markers on aircraft
3D markers can now be turned off (from unit menu)
less lag (in theory at least)
fixed respawning (hopefully)
other changes
alpha C:
fixed invalid waypoints for unit after killed
known issues:
sometimes error message popups on lower part of the screen. this shouldnt be anything serious...
alpha version download link: gw v0.9.12c alpha
What's new:
fixed artillery firing
AI fires artillery
new 3D markers for friendly units
unit strength replenishes
unit now flees when morale is zero
the enemies morale is shown as bars when near player
player can now choose starting money
and more
alpha B:
fixed morale bars could overlap
fixed infantry would keep entering and leaving vehicle
fixed 3D markers on aircraft
3D markers can now be turned off (from unit menu)
less lag (in theory at least)
fixed respawning (hopefully)
other changes
alpha C:
fixed invalid waypoints for unit after killed
known issues:
sometimes error message popups on lower part of the screen. this shouldnt be anything serious...
Wednesday, December 21, 2016
Patch
I released a new version 0.9.11c that fixes couple of things:
simulated battles are now longer
morale recovers faster
simulated battles are now longer
morale recovers faster
Monday, December 19, 2016
New version
Released new version (0.9.11).
what's new:
simulated battles are no longer effected by lag
bug fixes
note: this mission does not support mods like Vcom and ASR AI etc and its recommended to turn these mods off when playing this mission as they can cause errors and lag.
what's new:
simulated battles are no longer effected by lag
bug fixes
note: this mission does not support mods like Vcom and ASR AI etc and its recommended to turn these mods off when playing this mission as they can cause errors and lag.
Thursday, December 15, 2016
Patch released
fixes a bug that prevented troops in friendly AI groups from spawning
other minor fixes
Monday, December 12, 2016
New release
Released new version 0.9.9 beta!
What's new:
added startup dialog for choosing the playing side
special forces have icons on list
added button for garrisoning units
fixed helicopter starting the landing quicker now and not hovering
fixed helicopters would sometimes land too fast and explode
other bug fixes and changes
What's new:
added startup dialog for choosing the playing side
special forces have icons on list
added button for garrisoning units
fixed helicopter starting the landing quicker now and not hovering
fixed helicopters would sometimes land too fast and explode
other bug fixes and changes
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